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VIS 235 Character Design For Visual Development (ZBrush)
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Character Design for Visual Development (ZBrush)

VIS 235 / 3 Units

Use 3D software to sculpt and paint models. You'll create organic and hard surface assets, adding surface details, and finishing models with UVs and textures, and generate their maquettes in clay and paint them using Zbrush software.

Prerequisites: FND 112, (VIS 103 or ILL 133), (FA 121 or ILL 120), & (FASCU 270 or FND 110B or formerly offered FND 110).

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Additional Fees: Occasionally a course will require additional fees. These fees cover labs, materials, equipment costs, and more